You
can’t have a hero without a villain. You can’t have a story without conflict.
Without bad guys, the good guys are just a bunch of guys.
Now,
hold on a second. Did that last assertion seem like a leap? Is it the same to
say that there’s no hero without a villain, and to say that there are no good
guys without bad guys?
Thinking there is no good without evil -- that to be a good guy
you need a bad guy -- is called dualism (by people with a tendency to name
these things), and it is a prevalent concept in pop-culture. Sometimes this is
because it has been actively embraced by the makers of pop-cultural artifacts
(such as “alignment” in Dungeons and Dragons, or the light and dark sides of
the Force). But, there is also a tendency toward this way of thinking which is
engendered by the very structure of the stories themselves.
Can't be a hero without a villain? Yeah, can't have a pain in the ass without something to give it to you. |
Ever
since I started wanting to
write stories, I’ve noticed the maxim floating in
the air that there must be conflict, or an obstacle, to have a story. Something
has to be stopping someone (the protagonist) from getting or doing what he is
trying to get or do -- even if that is just remaining the same as before.
And, when you think about it, you can see their point (“they”
being the ones who send these maxims floating). There doesn’t really seem to be
much to tell without some conflict or struggle. A story without conflict
is a simple description of an event -- enlightening, perhaps, but not a story
you’re eager to hear.
And,
considering the number of stories about conflict and obstacles, and heroes and
villains, in pop-culture, it’s clear people have been taking “their” advice:
John McClane has Hans Gruber; the Ninja Turtles have Shredder; Luke, Han, and
the gang have Darth Vader; Indie has Nazi Germany; and so on and on and on.
Now,
conduct a mental experiment with me: imagine Hans Gruber didn’t come to steal
from the Nakatomi Corporation on Christmas Eve. Maybe he had asked his high
school sweetheart to marry him years before in our alternate universe, and he
was too busy wrapping his kids presents in Germany. What would John McClane be
then? He’d be what he was at the beginning of Die Hard: a tired, kind of
cynical New York cop with a troubled marriage, trying to make things work with
his wife -- not exactly the awesome action hero we know and love. We might not
even have liked him if we met him at that Christmas party, and his wife very
well might not have gotten back together with him if he’d had no chance to
display his Herculean prowess and unswerving chivalric devotion.
Or,
imagine if there was no Shredder and, instead of living in the sewers of New
York City, the Ninja Turtles lived in a septic tank in Bristol, Illinois
(population 310, circa 1970). What would they be? Hideous, mutant outcasts from
society living in a waste disposal system.
One can
see the temptation to say: “Hey, thanks, Hans Gruber, for breaking up with
Gretchen and valuing money more than human life. Thanks Shredder, you maniac
covered in razor blades! Thanks high crime rate of New York City! Without you,
where would all the heroes be?”
The problem, however, is that, if this tells us
anything, it tells us about the structure of stories, and whether that
tells us something about good and evil in general is a separate question. If we
only learn about or consider good and evil by hearing stories about the good
guys takin’ out the bad guys, then we might think good requires evil to be
good.
These stories might require evil to be good stories,
but consider the opinion of the characters in the stories. It would be creepy
if John McClane thanked Hans Gruber for helping him win back his wife. John
finds the whole affair at Nakatomi Plaza a damned inconvenience at least.
And then take time to consider what you think of
getting stuff stolen from you, or getting in car accidents, or getting shot.
These are the sort of things you hope to avoid, I imagine, and if you don’t want
to avoid them, you’re more likely to be called mentally unstable than a hero.
Besides, if good is just the response to evil, what do we
call all the stuff that’s worth doing once the mess is cleaned up?
© 2014 John Hiner III
Tweet
No comments:
Post a Comment